Friday, 14 February 2025
Dragons; the view from below
Tuesday, 11 February 2025
A Fighty Pile Of Slush
Blech. I've been trying to come up with a variant Fighter class for B/X derivatives.
Trouble is, so has everyone else, and all my ideas are either (a) ones that someone has already tried or (b) difficult to implement sensibly.
So instead of turning them into a coherent class, here's a mini slush pile. Some of it leans quite heavily on posts at Methods & Madness, particularly this one and this one, as well as Chainmail – whose Fighting-Man was clearly supernatural.
Saturday, 1 February 2025
Game Report: Scurry, Session 1
The Goblovna1 has always been a bit sceptical of the whole 'roleplaying game' thing. In part because being handed a 300-page technical manual to read isn't her idea of a fun time.
Strange I know.
But evidently I've been doing something right as an ambassador for the hobby, because she asked me to run a game for her and two friends - themselves gamers. We settled on Scurry! from Stout Stoat games, because (a) the actual rules fit on one page, and (b) the allure of playing as a cute woodland creature was strong. Although, as things turned out, 'cute' may not have been quite the right word.
Refining Thoughts on Ablation, Damage, and Death
This post by subjunctive moods earlier in the year got me thinking about ablative mechanics in combat, and Phlox’s All Damage As 1d6 reig...
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This month's Blog Carnival is about magic shops. I don't like magic shops. Having magic sufficiently commonplace that any town worth...
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Eldritch Fields requested 1d6 celestial phenomena for the OSR Discord's 2024 Secret Santicorn 1 . Also, the Goblette (Goblina?) has rem...
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It's fairly likely that your favourite fantasy roleplaying game has, buried in the rules somewhere, an assumption that you're using ...